Resolution Games is Launching ‘Game Room’ for Apple Vision Pro on February 2

One of the first spatial games designed for Apple Vision Pro, the collection of classic board & card games will be available on Apple Arcade for iPhone and iPad as well

Stockholm, Sweden – WEBWIRE

Game Room brings to life realistic recreations of traditional tabletop classics such as Chess, Hearts, Solitaire, and more right into your own home with no cards or pieces required for unique and engaging gameplay experiences.

Resolution Games, the studio responsible for leading spatial gaming experiences including Demeo, Demeo Battles, Racket Club, Spatial Ops and Blaston, today announced that its first title for Apple Vision Pro will be available on February 2. Leveraging the powerful capabilities of Apple Vision Pro to transform the space around players and merge the physical and virtual worlds, Game Room brings to life realistic recreations of traditional tabletop classics such as Chess, Hearts, Solitaire, and more right into your own home with no cards or pieces required for unique and engaging gameplay experiences.

The most remarkable experiences in spatial computing are often the most familiar, and with the capability of Apple Vision Pro to deliver lifelike immersion in real world environments, Game Room has been designed to provide the most authentic digital game night to date to bring people from around the world together, said Tommy Palm, CEO and founder of Resolution Games. The physically-based rendering that Apple Vision Pro supports allows for gaming experiences that are practically indistinguishable from their real world counterparts. By reproducing classic gaming pieces that everyone is familiar with, from playing cards to pawns, were excited to be able to showcase this incredible capability of Apple Vision Pro.

Already a leader in the digital tabletop games space with titles such as Demeo and Demeo Battles, Resolution Games is now bringing tabletop games to even more platforms with the launch of Game Room on Apple Vision Pro. Developed natively for Apple Vision Pro – and also playable for iPhone and iPad – Game Room takes advantage of visionOS, which features a brand-new three-dimensional user interface and input system controlled entirely by a users eyes, hands, and voice, ideal for tabletop gameplay and using your hands to pick up game pieces, cards and more.

At launch, Game Room features a selection of the worlds most popular games now brought to life with spatial computing:

  • Chess – the strategy board game of pawns and kings for two players (play with others in real-time or with turn based correspondence on your own schedule)
  • Solitaire – organize cards into ordered piles in the best-known version of solitaire
  • Hearts – a trick-taking card game of collecting suits and shooting the moon
  • Yacht – roll the dice and rack up the points in this six-sided twist on poker
  • Sea Battle – sink enemy ships before they sink yours

For multiplayer games, players can choose between connecting with real players through FaceTime using SharePlay (in which players can challenge their friends by initiating a FaceTime call via iMessage or from within the game), Game Center Friend Invites, or Game Center Quickmatch, or battle AI competition in Game Rooms selection of multiplayer card and tabletop games.

Game Room, which supports 1-4 players through online play, will be available February 2 on Apple Arcade for Apple Vision Pro as well as iPhone, and iPad as part of an Apple Arcade Subscription. All Apple Arcade games are ad-free and have no in-app purchases. And with Family Sharing, up to six people in the household can enjoy Apple Arcade at no additional cost. To learn more about Resolution Games, be sure to visit resolutiongames.com and follow the company on X/Twitter, Facebook, and YouTube.

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About Resolution Games:
Resolution Games is redefining how people come together and play, evolving the craft of multiplayer game development and publishing with its approach to delivering new games across existing and emerging platforms, from PC to XR. The studios titles rank among the top-rated and most downloaded games in the space. Games like Demeo, Demeo Battles, Racket Club, Ultimechs, Blaston, Bait!, Acron: Attack of the Squirrels! and Cook-Out: A Sandwich Tale illustrate the innovative and immersive ways the studio is constantly pushing the boundaries of what is possible.

Founded in 2015, Resolution Games is privately held and based in Stockholm, Sweden, with offices in Austin, Texas and Linkping, Sweden. For more information please visit www.resolutiongames.com.

Apple Vision Pro, Apple Arcade, iPad, and iPhone are trademarks of Apple Inc., registered in the U.S. and other countries and regions.

Resolution Games Confirms December 14 Release for ‘Racket Club’, Reveals Mixed Reality Mode + Single-Player Fun on and off the Court: Pre-Order Now

Pico release confirmed following earlier announcements for Quest + SteamVR

Stockholm, Sweden – WEBWIRE

Racket Club is now available for pre-order for 12% off on Meta Quest and can be wishlisted on Steam and Pico ahead of the games launch on December 14 for $24.99 USD.

Lace up your tennis shoes and tuck a sweatband into your favorite VR headset, because its almost time to step into the court! Resolution Games today announced the release date for its upcoming multiplayer sports title Racket Club, as well as provided the first details of the games single-player content and confirmed that the game will feature a mixed reality mode at launch (TRAILER). Racket Club will be available on the Meta Quest Store, Pico, and Steam on December 14 for $24.99 and can be pre-ordered with a 12% discount now on the Meta Quest Store.

While Racket Club has been designed to recreate the social experience of a fitness club as faithfully as possible offering multiplayer singles and double matches as well as an explorable Club environment the game doesnt skimp on options for players who are looking to develop their skills solo, offering a range of modes for single player fun:

  • Practice lets players step into a court and instantly start a match against an AI rival, mirroring the singles multiplayer experience while giving players plenty of room to build their confidence.
  • Drills present a series of objectives that will teach players basic and advanced techniques to help improve their game. Drills focus on helping players understand the rules, as well as mastering different shots and reactions.
  • Career places players in single-player bracket championships against AI rivals that take place all over the world, giving them a first glimpse of the environments outside of their own home court.

LIFELIKE AI RIVALS
Utilizing an industry-first approach to machine learning, Resolution Games has trained AI competitors to both physically and behaviorally react just as real players would, delivering a consistent play experience for players across single and multiplayer play. This unique approach benefits from both deep reinforcement learning and deep imitation learning, and is trained on anonymized data collected from real players.

By training bots on data collected from human-played matches rather than pre-designed patterns of behavior, were able to offer rivals in Racket Club whose play is indistinguishable from real life competitors, said Mikhail Jacob, lead machine learning engineer at Resolution Games. This allows for challenges that are authentic yet unpredictable, helping to keep players on their toes and ready to discover new strategies. It also means that our bots arent limited in their options by a range of pre-canned animations. Our AI rivals have learned about movement from the physicality of real human players, allowing for a full range of actions and reactions on the court.

GETTING PERSONAL
As players compete in matches and earn XP to advance their Club journey, new gear and appearance options will become available to make their avatar uniquely their own. From sweatband-donning hairstyles to stylish sneakers, cosmetic customization options will have players covered from top to bottom.

Additional rackets will also become available for players as they progress through the game and unlike cosmetic changes, will have a direct impact on the play experience.

Your skill may be the most important factor in how well you play any racket sport but its not the only factor, said Mathieu Castelli, Chief Creative Officer at Resolution Games. Equipment plays a big role too. Thats why weve made 20 rackets available at launch, each with their own varying emphases on spin, speed, and mass. But dont get hung up on their stats. Just like real equipment, the difference is really felt once you have it in your hands and take a few swings on the court.

MIXED REALITY
As with several other Resolution Games titles already available (including the recently released Demeo Battles), Racket Club on Meta Quest 3, 2 and Pro and on Pico 4 will offer a mode designed for mixed reality play. Blending the virtual court with a players real environment, users will be able to set up clear court walls in the world around them, making it easier to see their space as they take big swings and rally for points. By contrast, the opposing players side of the court remains entirely digital and seen through a portal wall. (NOTE: Mixed Reality is not available in the Club area).

Racket Club is now available for pre-order for 12% off on Meta Quest and can be wishlisted on Steam and Pico ahead of the games launch on December 14 for $24.99 USD. To learn more, follow the game on X (Twitter), join the Discord server and visit racket.club.

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About Resolution Games:
Resolution Games is redefining how people come together and play, evolving the craft of multiplayer game development and publishing with its approach to delivering new games across existing and emerging platforms, from PC to XR. The studios titles rank among the top-rated and most downloaded games in the space. Games like Demeo, Ultimechs, Blaston, Bait!, Acron: Attack of the Squirrels! and Cook-Out: A Sandwich Tale illustrate the innovative and immersive ways the studio is constantly pushing the boundaries of what is possible.

Founded in 2015, Resolution Games is privately held and based in Stockholm, Sweden, with offices in Austin, Texas and Linkping, Sweden. For more information please visit www.resolutiongames.com.

1985 Games Debuts Special Edition Dice Collaboration with Penny Arcade

 1985 Games, creators of Dungeon Craft, VHS Dice, Dungeon Notes, and more, has crafted a special edition set of their popular Sharp Edge VHS Dice in collaboration with the team at Penny Arcade. The Special Edition Dice will be available to attendees of PAX East from March 23-26 in Boston, Massachusetts.

1985 Games’ line of Sharp Edge VHS Dice was inspired by mind-blowing 80s movie moments. Each artisan dice set is hand-poured, polished, and painted with high-contrast inking for easy legibility against eye-catching cores. They then travel back through time and onto the table safely packed in a classic mini-cassette case, complete with a retro-themed sleeve design. Unique variations make each set a one-of-a-kind treasure, and this collectible aspect is taken to a whole new level with the PAX East Special Edition VHS Dice.

PAX East is just one of the action-packed events put on by Penny Arcade throughout the world. This renowned show circuit brings together a wide variety of gamers, with over 500,000 community members on social media alone. Their Boston-based show will bring together 130,000 players, 750+ exhibitors, and 360 press outlets from the digital and analog genres for four days of non-stop gaming action.

After growing their revenue to $1.54M in 2021, 1985 Games added Sharp Edge VHS Dice to their line-up with support from their 15,000-strong backer community, raising over $100,000 on their initial campaign and quickly growing to make up 15% of their total revenue in 2022. High-impact collaborations with partners like Penny Arcade have helped to fuel their growth around the globe. Today, they are one of the first tabletop game companies to welcome the community as part-owners of the company in their current crowdfunding equity raise on StartEngine.

Join 1985 Games & Penny Arcade this weekend at PAX East to press play on this polyhedral party.

About 1985 Games
Located in Portland, Oregon, 1985 Games was started by a group of players looking for a better way to game in real-time, without having to break the action to draw every tree on the map. This will be their first Start Engine campaign, building on the successes of their existing lines of Dungeon Craft terrain, Dungeon Notes journals, the Deck of Stories adventure system, and Counterspell Miniatures. Led by CEO Lenny Gotter and Creative Director Jeremiah Crofton, 1985 Games seeks to continually create experience-enhancing accessories—developed by gamers, for gamers. You can find 1985 Games on Instagram, Facebook, and Twitter.

Media Kit: https://drive.google.com/drive/folders/1c1homTcXkmfnrnb2s_edje5Wc_s26zZ8?usp=share_link

1985 Games
Lenny Gotter
503-954-1820
1985games.com

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XSEED Games Reveals AKIBA’S TRIP: Undead and Undressed Director’s Cut to have Limited Retail Release

A Special Limited Day 1 Physical Edition to Accompany the Titles Summer Release

TORRANCE, Calif. – WEBWIRE

XSEED Games today announced that their upcoming action-RPG, AKIBAS TRIP: Undead and Undressed Directors Cut will be available digitally on Nintendo Switch in North America and Europe for $29.99/29.99/24.99 when it releases this summer, with also a limited physical Day 1 Edition available for a MSRP of $39.99 on the XSEED Games Store and at participating retailers in North America. Additionally, Katis Route, the new content which follows Finnish exchange student and part-time maid Kati Rikknen, will be available to players of the original release as downloadable content on the PlayStation4 and Windows PC for $7.99/7.99/6.99 at launch.

Updated from its original release for a new generation, AKIBAS TRIP: Undead and Undressed Directors Cut places players in the role of Nanashi, an otaku mysteriously transformed into a vampire and thrust into a conspiracy of Synthisters plaguing the electronics mecca. Alongside a colorful cast of allies known as the Akiba Freedom Fighters, Nanashi must defend his fellow otaku from vampire predators, discovering that the best strategy to defeat them is to strip them of their bare essentials and expose them to the cleansing power of the sun! Featuring a fully voiced true ending route starring lovable maid Kati, original side quests introducing more offbeat otaku denizens of Akihabara, and an arsenal of new weapons and armor, AKIBAS TRIP: Undead and Undressed Directors Cut brings modern supernatural adventure for the Japanophile of discerning tastes.

Developed by Acquire, AKIBAS TRIP: Undead and Undressed Directors Cut will release this summer in North America and Europe digitally on the Nintendo Switch, and as DLC on the PS4 system and Windows PC. A limited physical Day 1 Edition containing a musical selections CD and a set of nine oversized art cards featuring original illustrations by various Japanese artists to commemorate the 10-year anniversary since the release of the original title with be available for pre-order in North America shortly. This title is rated M for Mature on console platforms by the ESRB, and is not rated for PC.

XSEED Games Reveals AKIBA’S TRIP: Undead and Undressed Director’s Cut for Nintendo Switch™; New DLC Story Route for PlayStation®4 and PC Versions

Fight Like a Nerd to Defend Akihabara in the Expanded Version of the Cult-Classic Action RPG

TORRANCE, Calif. – WEBWIRE

XSEED Games today announced AKIBAS TRIP: Undead and Undressed Directors Cut, an expanded version of the original AKIBAS TRIP: Undead and Undressed released in North America in 2014, is in development and will be releasing on Nintendo Switch in North America in 2023. The publisher also announced a new story route focused around lovable Finnish exchange student, otaku, and part-time maid Kati Rikknen, considered the true ending for the game, will be included in the Nintendo Switch release, along with all of the original games downloadable content. Katis Route will also be available for purchase separately as DLC on PlayStation4 and Windows PC for owners of the original release. Full retail plans and digital pricing will be disclosed at a later time.

Updated from its original release for a new generation, AKIBAS TRIP: Undead and Undressed Directors Cut places players in the role of Nanashi, an otaku mysteriously transformed into a vampire and thrust into a conspiracy of Synthisters plaguing the electronics mecca. Alongside a colorful cast of allies known as the Akiba Freedom Fighters, Nanashi must defend his fellow otaku from vampire predators, discovering that the best strategy to defeat them is to strip them of their bare essentials and expose them to the cleansing power of the sun! Featuring a fully-voiced true ending route starring lovable maid Kati, original side quests starring the offbeat otaku denizens of Akihabara, and an arsenal of new weapons and armor, AKIBAS TRIP: Undead and Undressed Directors Cut brings modern supernatural adventure for the Japanophile of discerning tastes.

Akihabaras seen it all, from Japans post-war reconstruction to the economic bubblegum crisis of the 80s. Always on the cutting edge of progress, with a little something to offer even the most unconventional of appetites, it was almost inevitable that this singular technocracy of indulgence would turn into the perfect hunting ground for Synthisters vampires who prey upon the life energy of the towns unsuspecting figurine-chasers, maid caf connoisseurs and cosplayers.

Akibas Trip: Undead and Undressed tells the story of one such unfortunate soul: a young man named Nanashi who was lured into a trap and transformed into one of the walking undead. However, he was spared the worst of his fate by the bloody kiss of a mysterious Synthister hunter named Shizuku. Together with the rest of his companions in an organization unofficially dubbed the Akiba Freedom Fighters, Nanashi and Shizuku must uncover the truth behind the Synthister plague and save Akiba from being overrun by violent, antisocial energy vampires.

And of course, the best way to fight vampires is to strip them down to their skivvies so they melt in the noonday sun

VIDEO: AKIBAS TRIP: Undead and Undressed Directors Cut – Announcement Trailer