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The latest report on “Gaming Headset Market (Platform – Multi-platform Gaming Headsets, Pc/mac Gaming Headsets, and Console Gaming Headsets; Technology – Wired Gaming Headsets, and Wireless Gaming Headset): Global Industry Analysis, Trends, Size, Share and Forecasts to 2025.” The global gaming headset market is projected to grow at a CAGR of 7.2% over the forecast period of 2019-2025.

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The global gaming headset market is gaining traction over the forecast period due to the increasing popularity regarding gaming headset. Gaming headsets are used as peripherals, which comprise of microphones and headphones used by gamers during playing games. It is used with all types of gaming consoles and computers. Moreover, increasing inclination towards squad games such as Fortnite, PUBG, and Overwatch among the youth population has led to the growth of the market.

Furthermore, there are numerous advantages offered by the gaming headset includes superior sound quality, noise cancellation, price/cost performance. This, in turn, driving the growth of the global gaming headset market. Additionally, flexible and lightweight headset has also contributed to market growth. Furthermore, E-Sports has become popular across the world due to the expanding attention from gamers. The development of e-sports is one of the major contributors that create growth opportunities for the global gaming headset market in the coming years.

North America Holds the Largest Share Global Gaming Headset Market

Among the region, the global gaming headset market is divided into North America, Europe, Asia Pacific, and RoW. North America holds the largest share in the global gaming headset market during the forecast period owing to the growing popularity regarding gaming hardware. The U.S. is the key country that contributes to the largest revenue in the North America region in the gaming headset market as it high uses of gaming headset.

Furthermore, Asia Pacific is expected to grow at the highest CAGR over the forecast period owing to increasing popularity regarding gaming headset in this region. China and India are expected to witness major growth opportunities for the Asia pacific gaming headset market in the coming years.

Segment Covered

The report on the global gaming headset market covers segments such as platform, and technology. On the basis of platform, the sub-markets include multi-platform gaming headsets, pc/mac gaming headsets, and console gaming headsets. On the basis oftechnology, the sub-markets include wired gaming headsets, and wireless gaming headset.

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Companies Profiled:

The report provides profiles of the companies in the market such as Mad Catz-TRITTON, Cooler Master Co., Ltd., Creative Technology, Audio-Technica Corporation, SteelSeries, Logitech International S.A., Microsoft, Skullcandy Inc., PDP-Pelican, Sennheiser electronic GmbH & Co. KG, and Sony Corporation.

Reasons to Buy this Report:

=> Comprehensive analysis of global as well as regional markets of the gaming headset.

=> Complete coverage of all the product type and applications segments to analyze the trends, developments, and forecast of market size up to 2025.

=> Comprehensive analysis of the companies operating in this market. The company profile includes analysis of product portfolio, revenue, SWOT analysis and the latest developments of the company.  

=> Infinium Global Research- Growth Matrix presents an analysis of the product segments and geographies that market players should focus to invest, consolidate, expand and/or diversify.