Market Research Future (MRFR) has recently published a report asserting that the global 3D animation market is anticipated to expand at a CAGR of over 12% during the forecast period of 2016-2022 and is estimated to reach USD 20.5 Bn by the end of the forecast period.
According to Market Research Future (MRFR)’s analysis, the global 3D animation market is set to exhibit rapid developments in the foreseeable future. The study indicates that the global market is expected to thrive at a CAGR of 12% during the forecast period 2016 to 2022. The global 3D animation market is estimated to reach a valuation of USD 20.5 Bn by the end of 2022.
3D animation has witnessed drastic advancements in the recent years which is poised to drive the growth of the market. The benefits offered by the technology such as superior ability to portray movements, great visual effects, attention-grabbing, etc. have paved the way across different industry verticals. It is anticipated to perpetually influence the growth of the 3D animation market positively over the next couple of years.
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Major Key Players
- Autodesk (U.S.),
- Image Metrics (U.S.),
- Maxon Computer (Germany),
- Corel Corporation (Canada),
- Adobe Systems Inc. (U.S.),
- Autodesk Inc. (U.S.),
- NVIDIA Corporation (U.S.),
- Pixologic Inc. (U.S.),
- SideFx Software (Canada),
- The Foundry VisionMongers Ltd. (U.K.),
- Trimble Navigation Ltd. (U.S.)
In June 2018, the first-ever Georgian 3D animation film, Geno, was distributed across Asia, Europe, and North America for screening.
In December 2018, researchers at the SIGGRAPH conference in Tokyo have demonstrated that the drones have the potential to create 3D animations.
In December 2018, two professors in Oregon State University’s College of Engineering have leveraged mathematical modeling for targeting tumors with 3D animation.
In December 2018, Pucca, a South Korean cartoon character, was recreated as a 3D animation, nearly ten years after her creation.
By region, the global 3D animation market has been segmented into the Asia Pacific, Americas, Europe and the Rest of the World (RoW). North America is expected to secure the pole position in the global market. The rapid technological developments are poised to drive the growth of the 3D animation market in the forthcoming years. Also, the consolidation of key players in the region such as Adobe, Corel, etc. are expected to favor the expansion of the market over the next few years. The developed economies in the region are poised to accelerate investments in the global 3D animation market in the foreseeable future.
The Asia Pacific is poised to grow remarkably in the forthcoming years. The country-level markets anticipated to flourish during the projection period include China, Taiwan, India, and South Korea. The growth of regional film industries is prognosticated to have a favorable impact on the expansion of the 3D animation market in the Asia Pacific.
By software, the global 3D animation market has been segmented into SDK, plug-in software, platforms, and others.
By service, the 3D animation market has been segmented into support & maintenance, integration & deployment, and consulting.
By hardware, the global 3D animation market has been segmented into motion capturing systems, workstation, video cards, and GPU.
By end-user, the 3D animation market has been segmented into media & entertainment, architecture, healthcare, and others.
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- Software investors
- 3D animation vendors
- 3D animation service providers
- Production houses / Animation studios
- 3D animation professionals
- 3D animation consultants
- System Integrators
- Research/Consultancy firms
LIST OF FIGURES
FIGURE 1 RESEARCH METHODOLOGY
FIGURE 2 3D ANIMATION MARKET: BY SOFTWARE (%)
FIGURE 3 3D ANIMATION MARKET: BY HARDWARE (%)
FIGURE 4 3D ANIMATION MARKET: BY SERVICE (%)
FIGURE 5 3D ANIMATION MARKET: BY END-USER (%)
FIGURE 6 3D ANIMATION MARKET: BY REGION
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